AGL 39.18 Decreased By ▼ -0.82 (-2.05%)
AIRLINK 127.22 Decreased By ▼ -1.84 (-1.43%)
BOP 6.82 Increased By ▲ 0.07 (1.04%)
CNERGY 4.68 Increased By ▲ 0.19 (4.23%)
DCL 8.50 Decreased By ▼ -0.05 (-0.58%)
DFML 40.95 Increased By ▲ 0.13 (0.32%)
DGKC 82.34 Increased By ▲ 1.38 (1.7%)
FCCL 33.00 Increased By ▲ 0.23 (0.7%)
FFBL 74.20 Decreased By ▼ -0.23 (-0.31%)
FFL 11.83 Increased By ▲ 0.09 (0.77%)
HUBC 109.59 Increased By ▲ 0.01 (0.01%)
HUMNL 14.06 Increased By ▲ 0.31 (2.25%)
KEL 5.21 Decreased By ▼ -0.10 (-1.88%)
KOSM 7.55 Decreased By ▼ -0.17 (-2.2%)
MLCF 39.01 Increased By ▲ 0.41 (1.06%)
NBP 63.79 Increased By ▲ 0.28 (0.44%)
OGDC 192.72 Decreased By ▼ -1.97 (-1.01%)
PAEL 25.62 Decreased By ▼ -0.09 (-0.35%)
PIBTL 7.28 Decreased By ▼ -0.11 (-1.49%)
PPL 153.00 Decreased By ▼ -2.45 (-1.58%)
PRL 25.45 Decreased By ▼ -0.34 (-1.32%)
PTC 17.49 Decreased By ▼ -0.01 (-0.06%)
SEARL 82.09 Increased By ▲ 3.44 (4.37%)
TELE 7.59 Decreased By ▼ -0.27 (-3.44%)
TOMCL 33.34 Decreased By ▼ -0.39 (-1.16%)
TPLP 8.40 No Change ▼ 0.00 (0%)
TREET 16.36 Increased By ▲ 0.09 (0.55%)
TRG 56.69 Decreased By ▼ -1.53 (-2.63%)
UNITY 27.50 Increased By ▲ 0.01 (0.04%)
WTL 1.37 Decreased By ▼ -0.02 (-1.44%)
BR100 10,516 Increased By 70.9 (0.68%)
BR30 31,087 Decreased By -102.7 (-0.33%)
KSE100 98,174 Increased By 375.7 (0.38%)
KSE30 30,653 Increased By 172.4 (0.57%)
Technology

Facebook’s new AI turns real-life characters into controllable game players

Through its new AI, Facebook is trying to make itself more interactive for users by enabling real-life people to be
Published April 22, 2019

Through its new AI, Facebook is trying to make itself more interactive for users by enabling real-life people to be turned into playable video game characters that can be controlled by the user.

Facebook’s AI Research team recently created an AI called ‘Vid2Play’ that extracts playable game characters from videos of real life people. The system can analyze random videos of people doing certain actions and then recreate that character and action in any environment and let the user control them with a joystick.

The team made use of two neural networks called ‘Pose2Pose’ and ‘Pose2Frame’. A video is first fed into a Pose2Pose neural network designed for particular kinds of actions such as dancing, tennis or fencing. The system then figures out where the person is compared to the background, and then isolates them and their poses, reported Engadget.

Mark Zuckerberg aims to create machine that read users’ thoughts

Next, the Pose2Frame takes the person, their shadow and any object that they are holding and inserts them into a new scene with minimal artifacts. The person can then control their movements based on poses from the video with the help of a joystick or a keyboard, as per Venture Beat.

Facebook’s Vid2Play could possibly make gaming more personal, and will let users insert their own character, or favorite YouTube personality into games. “[It] addresses a computational problem not previously fully met, together paving the way for the generation of video games with realistic graphics,” the team wrote. “In addition, controllable characters extracted from YouTube-like videos can find their place in the virtual worlds and augmented realities.”

Copyright Business Recorder, 2019

Comments

Comments are closed.